Sasha Jump
Beam me up… maybe?
After a night out Sasha’s comm device is broken, and who knows where she will teleport next.
Features:
- A time hopping adventure that spans approximately four rooms!
- Cutting edge four color pixel art!
- Retro game references!
- No sound!
This is my first Ludum Dare, and my first solo game jam. All code and assets were created by me. I do plan on continuing work on it. Enjoy! :)
Change Log
All changes are bugfixes and should not drastically change the game experience.
Update 1:
- Fixed a bug that caused colliders to not work in WebGL.
Update 2:
- Fixed a bug that caused the com device to not work if you spoke to the store clerk first, making the game unbeatable.
- Fixed a bug that where time would not stand still when speaking to a bartender
- Fixed a few small spelling / grammar errors, and restored a missing line of dialog.
Status | Released |
Platforms | HTML5 |
Author | amythyst |
Genre | Adventure |
Tags | Ludum Dare, Ludum Dare 51, Narrative, Pixel Art, Retro, Unity |
Links | Ludum Dare |
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